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Position: god
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Level: 1
Posts: 14
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Big spawn update
Todays server restart brought us some very nice spawn updates. Which not just was a increase of density, but a very nice addition of spawn area.
- Enhance Edron and Venore Dragon Lair significantly with new areas in lower levels and Dragon Lords, Dragon Hatchlings.
- Enhance Edron Hero cave with a Hero and Blacknight hunting area.
- Increase Drefia Grim Reaper Cave.
- Add monsters (Hydra, Behemoths and Elephants) to increase monster density in the Forbidden Lands.
And some other fixes and changes:
- Enchanting does not cost souls (as the soul system is still broken).
- Cooldowns have been chanted to 50% of original Tibia (this mostly is a increase as a lot have been set to 1s before).
- OT custom summons, Spells and Runes have been removed (due to being mostly overpowered).
- Knight has been rebalanced as it had a huge buff in the past. It now has 10% less damge (from 1.4 multiplier to 1.3).
Some smaller NPC fixes have been introduced as well. |